Finddy Application

Type:  National Competition (Gemastik)

Year: 2021

This project is a UX Design category competition project. This project raises issues during the covid pandemic and online learning where many students experience a decrease in motivation, lack of study friends and do not focus during learning. Finddy is an application that makes it easier for students to find study friends according to their interests or the field they are studying. With 4 features that Finddy has, namely Teman belajar, Forum diskusi, Pomodoro timer, and Ruang chat, students can easily set targets with their study friends, share learning resources, discuss problems experienced during learning, and increase focus when studying.

The Problem

The Covid-19 pandemic has attacked almost all countries in various parts of the world, including Indonesia. now these activities must be carried out online. The problem that is often found in the implementation of distance learning is the lack of motivation of students in learning. In addition, the absence of study partners can result in a decrease in learning motivation, because study friends have a significant influence on one's motivation and learning outcomes (Ma'shumah, 2019). Another problem that is usually encountered during distance learning activities is the difficulty of expressing the complaints encountered during distance learning because there are no friends or a place to express these complaints.

The User & Audience

With the features I mentioned above, the potential User & Audience for our application are students and students who are experiencing distance learning problems. In addition, the finddy application also contributes to finding study friends who have the same interests.

Role & Responsibility

1.Researcher

Create a form and some questions to be distributed and filled out by potential users to get quantitative data on how many students in Indonesia have decreased learning motivation. Conduct interviews to obtain qualitative data about how the user's condition during online learning is.

2. Designer

Create a sitemap, goals, and objectives to be obtained from the application created. Create high-fidelity designs and low-fidelity designs.

Scope

Since this application is a new concept and has not existed in other applications, so it is a bit difficult to imagine how the application works. After some brainstorming and agreement, our application has several list pages:

  1. Home
  2. Teman Belajar
  3. Ruang Chat
  4. Forum diskusi
  5. Pomodoro Timer
  6. Profil

Process

Ideation

At this stage, our team is looking for any problems that occur by students during the pandemic. Our team is also looking for facts through the news and through journals of the impact of what happened during the pandemic.

Questioning and Interview

We make a number of questions for user surveys on the google form and provide potential users with the aim of getting ideas, innovations, suggestions, and new perspectives in application development. After carrying out the User Survey method with predetermined target respondents, namely high school students and college students with 30 respondents. Then followed by User Interview with 5 respondents.

Design Solution

The third stage in the application development process is to design the appearance or design of the application based on user needs that have been specified in the previous stage. At this stage we use the Sitemap method, Low Fidelity Wireframe, High Fidelity Design.

Sitemap

The sitemap is created after getting the results of the needs of prospective users.

Since this application is a new concept and has not existed in other applications, so it is a bit difficult to imagine how the application works. After some brainstorming and agreement, our application has several list pages:

  1. Home
  2. Teman Belajar
  3. Ruang Chat
  4. Forum diskusi
  5. Pomodoro Timer
  6. Profil

Inspiration

We saw some inspirations that we felt were suitable for the applications we made such as the use of colors used, then the icons used and also some inspiration from the screens that were suitable for our applications.

Wireframe

Wireframe is a basic visual representation of an idea that has been previously designed in the form of scribbles or a framework of the application design to be made. The created wireframe focuses on the information structure, content, and layout of each element based on a previously created Sitemap. The goal is that the process of making the next design solution can be more focused and in accordance with user needs.

Home, Pencarian Teman belajar, dan Forum Diskusi

Splash Screen, Login, dan Register

Pomodoro dan Profile

High Fidelity Design

At this stage, each component is made as closely as possible to the product to be made, where in the manufacture of components must pay attention to every detail that exists. High Fidelity Design is made when the concept of the application to be developed is really mature.

Usabilty Testing

In this stage we plan to use the Usability Test method. Usability Test is a method used to evaluate the user experience of a product, both on the website and in the application. Usability Test has several stages that must be carried out including:

  1. Creating a Scenario
  2. Determine Participants
  3. Test Preparation
  4. Test Environment Preparation
  5. Doing the Test
  6. Analyze Data
  7. Concluding the Test Results

Result

After doing Usability Testing and overall review there are some feedbacks from several users:

  1. Profile page and edit profile look different when compared to all existing pages.
  2. Navigation on the chat room page is still confusing.
  3. The friend request icon on the study buddy page is less common.

After that we tried to improve the design of the Usability testing. After the revision is complete, there are two testimonials for the Finddy application prototype:

  1. M Fahrio: "The application is good and very helpful because it can increase our motivation to learn by finding study friends that match our interests, the design of the Finddy application is also interesting and not boring".
  2. Syifa Aulia: "The Finddy application is a very innovative application, making it easier for us to find study friends especially when online like this, the features offered are quite complete but still easy to use"

Screenshot

Splash Screen dan Login

Home dan Forum Diskusi

Pencarian Teman

Pomodoro Timer dan Profil

Contact With Me

Phone

+6289652963248

Email

Muhamadfachri185@gmail.com

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